Developer Spilt Milk Studios Origin UK
Set in 160,000 sq km of 2D space but able to expand to fit player population sizes,
Lazarus is a massively multiplayer take on Asteroids that features dynamically created missions, territory warfare, mining, defence construction, ship upgrades and tech trees. This is a persistent universe, with a finite number of resources for thousands of concurrent players to team up and fight against each other to win. But it lasts for only a week before the universe is wiped and players start again. Not all is lost, though: there will be secret ways for players to pull some of their progression through to the next week. The limitations of ping mean that it won’t have one universe for all players but three – one each for the Americas, Europe and Asia – but it’s a taut demonstration of SpatialOS’ promise. It’s not only applicable to sprawling strategy games and RPGs, but also those that hinge on lightning-fast reactions and skill.