CHRONICLES OF ELYRIA
Developer Soulbound Studios Origin US
So far 15 years in the making, Chronicles Of Elyria is a fantasy MMO that aims to solve many of the problems with its genre and in doing so has become the ultimate MMORPG, at least in concept. Set in what creator Jeromy Walsh says will be the largest-ever world of its type, with each continent being 30,000 sq km, every item is persistent, rusting when abandoned, and everything you do is meant to have some impact on the world. It features a player-driven economy, which extends to the quest system: if an NPC asks you to gather 15 pieces of ore, they’ll make them into saleable items. There are survival mechanics, but no grind or endgame. Instead your character is given a destiny to fulfil before they die: characters age a year for every realtime week, so you’ll be trying to sire heirs who’ll inherit your achievements and in whom you’ll reincarnate. “We really wanted to recreate the human condition,” says Walsh.