Rex­tro, a polyg­o­nal Tyran­nosaur, pops up on each world to host an ar­cade chal­lenge, un­locked by lo­cat­ing that world’s Play Coin. Beat it and you’ll earn a Pagie; top the leader­board and you’ll get an­other. The games them­selves are de­lib­er­ately old­fash­ioned in ap­proach – many play like ex­tended Mario Party minigames – but in sev­eral cases that sim­plic­ity be­lies a frus­trat­ing chal­lenge, usu­ally thanks to clumsy con­trols. All are avail­able to play from the menu and sup­port up to four play­ers, and it’s here that the bet­ter games come into their own. A cap­ture-the-flag vari­ant, a rudi­men­tary kart racer and a scrap over quills in an icy arena prove sur­pris­ingly di­vert­ing – even if you might won­der whether Play­tonic’s lim­ited re­sources might have been bet­ter spent else­where.

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