Steer clearance
Gollop is keen for Phoenix Point to hit its first stretch goal. The target would allow his team to include driveable vehicles, and he’s already factoring them into his plans. The immediate advantage of putting squad members in a vehicle is obvious: you’ll have extra protection and mobility, for starters. “For certain types of missions, where you have to retrieve or protect civilians, or to escort a VIP of some kind, it’s particularly useful,” Gollop explains. “Though of course there’s always a tradeoff because that’s what makes strategy games interesting. One downside is you don’t get such a large squad, and vehicles obviously can’t access the tighter alleys and pathways that human-size [units] can. It’s going to add some interesting tactical variety to the missions.”