While Ubisoft Montreal has built Siege into an essential team shooter, the studio’s commitment to its evolution can sometimes cause problems. The most recent mid-season reinforcements patch – the latest in a series of regular updates that, among other things, buff or debuff operators – has caused no small amount of controversy. Perhaps the biggest cause of grievance is that Glaz, an operator armed with a sniper rifle who can be game-changing in the hands of an experienced player, now has a thermal scope. It means smoke and gas no longer cause him problems, and even a sliver of exposed limb can be easily targeted. But while it may feel unbalanced, playing the game since launch has taught us that blips like this often level out when re-contextualised by new operators.