Plug and slay
Most weapons accept torch and scope attachments, but you’re also able to build your own tools from scratch. Custom weapons are constructed from three main parts: the main module determines the ammo type, (laser, plasma, etc); the barrel modifies damage, accuracy and projectile speed; while the rear module holds the magazine, cylinder or battery you need to hold ammo. In play, ammo is unlimited, and you reload by dropping your hands to your waist, flicking the barrel out sideways, or throwing the barrel forward and back in the case of, say, a shotgun. All weapons are single-handed because larger weapons with a pair of independent controllers didn’t feel as convincing.