The sim­i­lar­i­ties be­tween the events in FarCry5 and the real world are cer­tainly un­set­tling (in­deed, some have taken is­sue with what they per­ceive to be a jab in their di­rec­tion), but Hay re­mains adamant that the game doesn’t prof­fer a po­lit­i­cal state­ment. “I don’t think that re­cent events have guided it,” he says. “We came up with the idea for this game two-anda-half, al­most three years ago, and it’s been in the oven bak­ing since then. Is all the stuff that we were in­un­dated with three years ago the thing that’s worked its way into our col­lec­tive psy­che and then spawned this idea? Or did we just get… not lucky, but is the align­ment some­thing else? So the way I would an­swer that ques­tion is that of course you can’t help hear what’s in the news and see what’s on TV, and get a sense of what’s hap­pen­ing, and

not have it in­flu­ence you to a de­gree.”

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