De­vel­oper/pub­lisher Re­bel­lion De­vel­op­ments For­mat PC, PS4, Xbox One Re­lease TBA


Af­ter Sniper Elite and Nazi Zom­bie Army, which hoary old movie cliché should Re­bel­lion ex­plore next? Some In­di­ana Jones-style trea­sure hunt­ing, ap­par­ently. As the stu­dio’s house style dic­tates, it’s pulpy, dumb fun, with swarms of myth­i­cal crea­tures to stave off and gi­ant bosses to fight, and sup­port for up to four play­ers in co-op. The stu­dio may work to a for­mula, but there’s no deny­ing it’s ef­fec­tive.

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