Apple took its sweet time before making its move on augmented reality – and it did similar with VR. During the same conference at which it announced ARKit, the company confirmed that its latest version of macOS would finally see the company open up to virtual reality. The High Sierra software introduces VR compatibility for developers working with Unity, Unreal and SteamVR. Apple says this is part of an increased focus on what it terms the ‘pro’ computing market, though whether it will be enough to sate Oculus – whose founder Palmer Luckey famously said that he would not bring Rift to Mac until Apple made “a good computer” – is another matter. Better late than never, we suppose, but like ARKit it portrays a company that would prefer to watch new technology from the sidelines, rather than lead it from the front.