REAL TIME

EDGE - - KNOWLEDGE ARKIT -

Ap­ple took its sweet time be­fore mak­ing its move on aug­mented re­al­ity – and it did sim­i­lar with VR. Dur­ing the same con­fer­ence at which it an­nounced ARKit, the com­pany con­firmed that its lat­est ver­sion of macOS would fi­nally see the com­pany open up to vir­tual re­al­ity. The High Sierra soft­ware introduces VR com­pat­i­bil­ity for de­vel­op­ers work­ing with Unity, Un­real and SteamVR. Ap­ple says this is part of an in­creased fo­cus on what it terms the ‘pro’ com­put­ing mar­ket, though whether it will be enough to sate Ocu­lus – whose founder Palmer Luckey famously said that he would not bring Rift to Mac un­til Ap­ple made “a good com­puter” – is an­other matter. Better late than never, we sup­pose, but like ARKit it por­trays a com­pany that would pre­fer to watch new tech­nol­ogy from the side­lines, rather than lead it from the front.

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