In­stead of a set of bor­ing old menu screens, mode se­lec­tion in DragonBall

FighterZ is done on a 3D stage, dubbed the lobby. Here, a chibi ren­di­tion of your cho­sen char­ac­ter trots about be­tween the var­i­ous ac­tiv­i­ties on of­fer, and will see other play­ers do­ing the same; you can as­sign a line of text to your avatar, which will also be ac­com­pa­nied by a stamp de­pict­ing a fa­mous scene from the anime. A sim­i­lar fea­ture is avail­able in the re­play chan­nel, as well as Party mode, which will be our first port of call when the story’s done. It splits the three-on-three ac­tion across six play­ers, with each tak­ing con­trol of a sin­gle char­ac­ter, fill­ing the screen with pre-canned text chat­ter as the chaos un­folds. With Destiny2 on the wane, how nice of Arc to give our raid group some­thing new to do.

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