Stardew Val­ley Switch Is this the per­fect plat­form for our favourite farm­ing sim? Maybe so. We’ve sunk many more hours into build­ing our blue­berry em­pire here than we ever did on PC or con­sole. Dock­ing the Switch to plan crop for­ma­tions on the big screen works well, while hand­held mode is ideal for zoned-out fishing ses­sions in front of the TV: Joy-Con rum­ble feed­back on bites means we barely even have to look at the screen. Bliss. Des­tiny 2 PC With three con­sole char­ac­ters at or near the level cap, and Des­tiny 2’ s endgame of­fer­ing lit­tle to lure us back, we feared we were done. Then along came the PC ver­sion, with its un­capped fram­er­ates, 4K vi­su­als and HDR sup­port. We won’t be here for long, but if this is to be it for us and Des­tiny 2 un­til the DLC ar­rives, at least we’re fi­nally see­ing it in the best pos­si­ble light. Su­per Mario Odyssey Switch One of the very few notes of sad­ness that comes with get­ting games early is not be­ing part of the ex­cited con­ver­sa­tion on launch day; you miss the hype train en­tirely, be­cause you got to your des­ti­na­tion weeks ear­lier. We’re still play­ing, of course. We’ll be play­ing this one for a while, in fact. And in the mean­time, while we may not be talk­ing about it with the rest of you, rest as­sured we’re read­ing as much as we can.

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