This Month On Edge
When we weren’t doing everything else, we were thinking about stuff like this
The things that caught our eye during the production of E313
Nvidia Shield TV bit.ly/newshieldtv The launch model of Nvidia’s streamer box has become a fixture in more than one Edge living room, and despite the competition stepping up its game (Apple, for instance, recently launched a 4K version of its Apple TV) the only thing to replace our first Shield TV is our second one. 4K and HDR support are welcome – though the original model’s received that via firmware update – while the library of game-streaming service GeForce Now continues to improve. The real selling point is the even dinkier form factor (it’s now roughly the size of a 3DS) and a redesigned remote control which now sports high-capacity batteries, fixing the base model’s principal problem – the blessed thing always needed a charge.
Stardew Valley Crop Planner bit.ly/cropplanner The farming sim’s recent arrival on Switch means there’s never been a better time to get serious about your parsnips. This crop-planning browser tool provides a simple way to map out your plans for your quarterly harvests: all you have to do is add which crop and how many of them you’ve planted to a particular day in the calendar, and the tool will automatically let you know when it’s time to reap what you’ve sown. It can even calculate your total expenditure and projected earnings based on the kind of fertiliser you’ve used and how high-quality your output is likely to be. It’s essential for making the most of the stressful summer berry season – and handy event flags make checking the town noticeboard every day a thing of the past. No more forgotten birthdays.
How To Be Better at Donkey Kong bit.ly/dkmaster Wes Copeland holds the Guinness World Record for a high score on DonkeyKong with 1,218,000 points. Here, he reveals some simple secrets to arcade success. These include ignoring the nearest hammer at the game’s start (grabbing it triggers more complicated barrel patterns), and a point-pressing technique where you hop by DK’s right foot and hold the joystick left or right to trick the game into thinking you’re jumping obstacles. By the time you’re learning how to steer barrels into “favourable groups,” says Copeland, it becomes “almost like a puzzle game”.
Street Fighter Zenny V: arcade Arcade Edition will add the missing mode. Finally Holiday snaps A Switch software update means Odyssey video clips galore DualShock tactics A new kid-size PS4 pad? Too late – ours are already covered in jam Memory lane We found the Yakuza bridge in Osaka. No breakdancers, sadly
Guts for garters EA closes Visceral Games. Our sympathies to all affected Box of rocks The UK government decides loot boxes aren’t gambling Impatience & time Destiny 2 maintenance always happens just as we finish work Blogger off Thou shalt not covet thy neighbour’s Odyssey code, Forbes
Paperclips bit.ly/playpaperclips There’s something about making numbers tick up that tickles the brain’s pleasure centre – which is exactly what Drop7 designer Frank Lantz’s Paperclips is all about. You play an AI with a sole purpose: to make and sell paperclips. At first, you simply click to create clips from purchased wire. Next, auto-clippers arrive. Marketing follows. Stock market investments, quantum computing, hypnodrones and poetry become involved, as your ceaseless quest for more clips sends you spiralling into machine learning and world domination. There are a few mechanical blips – it’s easy to get stuck without enough memory for operations, slowing progress – but Paperclips is one of the most creative clickers around, a gleefully manipulative set of systems with a surprisingly complex tale to tell.
This ‘death of AAA single-player’ talk ignores Persona/Nier/RE7 etc. It’s like last gen’s struggles taught JP studios to work sustainably. Jeremy Parish @gamespite Creator, Retronauts podcast
Even when I finally triumph over a boss I thought I’d never beat after dozens of attempts, Cuphead casually backhands me with “D+.” Brutal. Chris Remo @chrisremo Designer/composer, Campo Santo
Neogaf is a great reminder of how fragile a conversation is. I hope it’s not true – but for the alleged victims, not the alleged perpetrators. Lots of good people posted there and apparently a couple of bad ones. Frank O’Connor @franklez Franchise development director, Halo
Weekends are great because I can stay up too late making friends. Good friends. Orc friends. I’m playing ShadowOfWar by myself. Emily Grace Buckshot @emilybuckshot Narrative designer, Telltale Games