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Although primarily a traditional solo adventure with its eyes trained on Evan,
Ni No Kuni II fosters a wider sense of scale through Kingdom mode. The aim here is to expand Evan’s castle and the surrounding territory, finding specialists to employ in specific areas by completing sidequests – a smith for your forge who’ll enable combat buffs, a ship-builder for naval advantage, and so on – all gradually building a community. Without it, being king of the Cat tribe might feel like a weightless accolade. But with a socioeconomic system functioning beneath Evan, the sense of progression usually conveyed exclusively by sharper and more enchanted swords is allowed to permeate deeper.