Des­tiny 2: For­saken PS4 We’ve had a quick crack at Last Wish – and we’d have cleared it were it not for the au­tumn re­view-code rush. But For­saken’s ap­peal con­tin­ues to lie in just how much there is to do, even if we’re start­ing to min­max a lit­tle and fo­cus our ef­forts on the most re­ward­ing ac­tiv­i­ties when we log in. A cou­ple of months af­ter an ex­pan­sion’s launch, Des­tiny is nor­mally be­gin­ning to feel stale. It is still in the rud­est of health. Dark Souls Re­mas­tered Switch At last. The name is a bit mis­lead­ing, to be fair: this is more of a port of the 360-era orig­i­nal than the lav­ish re­build avail­able else­where. The au­dio’s a mess, and who­ever remapped the but­ton lay­out, and then re­fused to let the player change it back, needs a +15 Zwei­han­der to the face. It is not the most tech­ni­cally pro­fi­cient ver­sion of Dark Souls, but it’s the only one that fits in our work bag, which makes it by de­fault the best. Mario Kart 8 Switch The novel as­sist fea­tures in this Switch re-re­lease – auto-ac­cel­er­ate to keep novice driv­ers mov­ing, and smart steer­ing that pre­vents them hurtling off the track – are as much a bless­ing as a curse. One mem­ber of the Edge brood thought it was all his own do­ing, you see, and so as­sumed he had noth­ing left to learn. Af­ter an ex­tended, parentally en­forced break, our champ has fi­nally got his first proper win. Now to take off the train­ing wheels. Wish us luck.

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