Resampled Percussion With The Pioneer Toraiz SP-16
Sampling and playing back part of an existing beat is a great way to make creative percussion that fits well with your project. This can be done with simple routing in software, but the SP-16 lets us do it with hardware
To take things further, we sequence our new sound up an octave, then route it out of output 2/3 and into a delay pedal. We then route this back into the Line-In and sample a bar of it.
We trim the recording and set the bpm to that of our project so it can be triggered as a loop. Now we mix it in with a beat made of our original samples and a kick, for a unique drum groove.
We trim the start and end of the recording, save it to the pad, then set it to One Shot mode. Now we can use the Scale mode to play our sample at different pitches using the Scale mode.
Let’s resample our little loop. In a new sample channel we open the Sampling/Edit window. We set the Input to resample the main output. We hit record and capture a bar of the loop.
We start with a completely empty project. Let’s load up a trio of fairly standard percussive sounds – taken from the Loopmasters factory packs supplied on its hard drive – across the first three pads.
Turning on the metronome for reference, we program a straightforward single bar beat loop, which can either be done via the sequencer or recorded with the pads.