Working with multitap delays
These processors allow you to time your delay echoes to a grid, crafting and sequencing the perfect pattern for every occasion. Here’s how to get to grips with these very visual delay effects…
In the digital world, almost anything is possible, and keen-eyed software developers have managed to harness this idea and rethink the concept of what a delay processor should be. Just as you map out your music visually in the piano roll, with multitap delays you can do the same thing for individual echoes (or ‘taps’) for the delayed signal. It’s time to get a grip on the power behind multitaps, drawing, spiking and ‘sequencing’ your own delay patterns to taste, for every track-building scenario.
In a multitap delay like this, we have far more control over the pattern of repeats the processor outputs. With this way of working, the delay almost becomes a sequencer, albeit a sequencer that repeats the original audio in the pattern that you’ve selected!
When we put EchoBoy into its trademark Rhythm Echo mode, we get a graphical display that lets us program a number of ‘taps’ (there are four in the setup shown), and determine the strength for each by setting its height on the grid.
The bog-standard, ‘normal’ delay processor that we’re most likely to encounter uses a delay time to determine how often it repeats, and feedback to determine how many times. Here’s Soundtoys’ EchoBoy in its ‘Single Echo’ mode. Simple stuff.