Scale­bound

The wait for it is start­ing to drag-on

Games Master - - Feature -

64 This might just be Plat­inum Games’ most am­bi­tious project yet, and from a stu­dio that’s pre­vi­ously tasked you with punch­ing God into the sun, that’s say­ing some­thing. As if Plat­inum’s stan­dard real-time com­bat wasn’t hec­tic enough, Scale­bound throws gi­nor­mous dragon part­ners into the mix, so you can take to the air, breathe fire, and gen­er­ally feel re­ally rather badass. Your fly­ing rep­til­ian pal is far from a throw­away ad­di­tion, be­cause Scale­bound sees you fac­ing off against some ridicu­lously large en­e­mies that make your fear­some dragon look like a yap­ping chi­huahua by com­par­i­son. The di­a­logue is look­ing a lit­tle cheesy from what we’ve seen so far, but if any­one knows how to ham it up with panache, it’s Plat­inum, right? Pre­pare for dragons, daft­ness, and du­els come 2017.

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