Ta­coma

Solve the mys­ter­ies of this de­serted space sta­tion

Games Master - - Feature -

79

Gone Home de­vel­oper Full­bright is tak­ing its in­tro­spec­tive sto­ry­telling 200,000 miles from Earth on Lu­nar Trans­fer Sta­tion Ta­coma. De­spite the lo­ca­tional dif­fer­ences, there are sim­i­lar­i­ties to its nar­ra­tive-driven first-per­son game – some­thing has gone wrong, and you are hope­lessly alone. Mess rooms, crew quar­ters, and ob­ser­va­tion decks still bear the hall­marks of life, and by in­ter­act­ing with ar­ti­facts and lis­ten­ing to the recorded holo­grams of evac­uees you can piece to­gether the enigma of Ta­coma. There are mo­ments of quiet soli­tude, such as star­ing out at the vast­ness of space, and also fun, like a court on which to play bas­ket­ball in zero-g.

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