Fi­nal Fan­tasy VII Re­make

Cloud Strife’s 1997 epic turns episodic

Games Master - - Feature -

Square Enix is go­ing all-in, draw­ing back the quin­tes­sen­tial PlayS­ta­tion JRPG’s di­rec­tor, writ­ers, and char­ac­ter artists to re­design el­e­ments for a mod­ern au­di­ence while adding en­tirely new con­tent. You can, for ex­am­ple, now ex­plore whole ar­eas of Midgar that were pre­vi­ously in­ac­ces­si­ble, and char­ac­ters in­tro­duced in later games may make cameo ap­pear­ances. There’s so much new con­tent, in fact, that in or­der to cram it all in Square is re­leas­ing the game in episodic chunks – but in terms of size, each will feel like a full game in its own right, in a fash­ion sim­i­lar to the Fi­nal Fan­tasy XIII se­ries.

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