Hue suck at running
We’re getting pretty good at all playing together. Be it the heady interstellar delights of Lovers In A Dangerous Spacetime or the delicious Overcooked, shouting at your friends has never been this much fun, and probably saves thousand of pounds in psychiatry bills as repressed frustrations are released. Well, it’s time to stress-test those fraying friendships once again with a fiendish platformer that requires constant communication. Joggernauts seems simple at first. All you have to do is hurtle sideways through a world of pretty colours, with your team of up to four people, matching the first person in the party with the colour of the incoming obstacle. Got a green wall? Make sure your grass-coloured friend is out front. Blue platform? Aqua needs to head up the party. And yes, we said ‘seems’. Very quickly Joggernauts goes from a gentle run to a sprint as rainbow walls repeatedly block the way of your autorunning blobs, forcing normal conversation volumes to be replaced with screams of numbers and colours as you desperately work out where to stand to survive. And of course your friends will definitely forgive you if you forget that you’re the red one…
Developed by a small team in Minneapolis, there’s nothing procedurally generated or automated here, everything has been crafted for peak errors in communication. The team has constantly responded to public feedback as development has progressed, guaranteeing that each deceptively Adventure Time-y level is no casual run in the park. We repeat: do not be deceived by the ultra-charming visuals and bouncy characters, Joggernauts is out to ruin your friendships as you help an interstellar high school track and field team find their missing trophies. Prepare to destroy your relationships early next year. At least you’ll have one last Christmas together.
Oh, and did we mention that switching coloured blobs around at the wrong moment can mess up jumps and movement? Yes.