Maia has been in Early Access for a very long time and seems to have focused on adding features without ever nailing a good explanation of what to do. There’s a lot of trial, error, and googling involved if you want to succeed. The best course of action for the next few updates needs to be a revamp of tutorials and in-game feedback to better explain how any of it works, and why any of it happens. A management sim about building a colony on another planet has loads of potential, but only if it explains what the player needs to do. Something similar such as the 2D Rimworld might look more basic but has both more depth and a more accessible learning curve.