Mario made the leap to 3D look effortless – and continues to set the bar
The name might’ve clued you in, but this latest entry in the series felt like a real journey, a relaxing holiday in your Switch. Each location boldly boasted its own distinct art style, mechanics, and tone, perfectly evoking the most exciting parts of being a foreigner in a foreign land. And that’s before we even mention Cappy, whose powers of possession proved a perfectly imaginative new twist, totally changing our approach to every environment. Odyssey is the best 3D platformer Mario’s ever been in, and that’s fact.
Super Mario 64 1997 N64 Super Mario Sunshine 2002 GameCube Super Mario Galaxy 2007 Wii
Mario went to spaaaaaace! And brought with him a host of new tricks, tackling galactic levels full of spherical worlds that gave this platformer a really unique 3D feel. The game was so good it became the first Nintendo title to be awarded the BAFTA for Best Game. Mario’s signature jump attack was found not to function in the top-down perspective used to explore worlds, so the designers gave him a spin attack instead, which players could see more easily.
Mario went on holiday but hardly got a chance to rest. This tropical island needed him to clean up, using his powerful water gun, called FLUDD, to take down enemies and solve puzzles. It’s here when series staples like Bowser Jr. and Toadsworth were first introduced, and where they, like all the game’s characters, were fully voice-acted, something that hasn’t been done in a Mario title since.