TOO KYO FOR SCHOOL

New Ja­panese de­vel­oper pools se­ri­ous tal­ents

Games Master - - Up Front -

“Too Kyo is hitt ing the ground run­ning with no fewer than four projects an­nounced”

If a su­per­group is a band made up of al­ready-fa­mous per­form­ers, then new Ja­panese game de­vel­oper Too Kyo Stu­dio is a su­perdev. It brings to­gether Dan­gan­ronpa cre­ator Kazu­taka Ko­daka, Zero Es­cape cre­ator Ko­taro Uchikoshi, No More He­roes com­poser Masa­fumi Takada, and many oth­ers. If you like weird, quirky Ja­panese games in that sort of vein, then some of the masters of the craft are present and ac­counted for. And their style of out­put won’t be chang­ing. The more the mer­rier. You might think these cre­ators would take it slow for a bit, given that Too Kyo is a brand-new stu­dio, but the com­pany’s hit­ting the ground run­ning with no fewer than four projects al­ready an­nounced as be­ing in devel­op­ment — three games and an anime.

Here we Kyo

Too Kyo’s first project, Ex­treme X De­spair, seems to have the most sim­i­lar­ity to what you’d ex­pect from a Dan­gan­ronpa- or Zero Es­cape-type game, and it’s fit­ting be­cause Ko­daka and Uchikoshi will be col­lab­o­rat­ing on writ­ing the sce­nario. With char­ac­ter de­sign­ers and artists Rui Ko­mat­suzaki and Shi­madoriru, both of whom worked on Dan­gan­ronpa, also in the stu­dio, that unique style is one that will ab­so­lutely carry over into Too Kyo’s up­com­ing games, and es­pe­cially so in this de­but of­fer­ing.

Less has been re­vealed about the other two games. One will be some sort of death game star­ring chil­dren, with creepy-be­cause-it’s-cutesy art­work. And the third will be a mys­tery game set in a rainy city, which looks like it will have some fan­tas­ti­cal, sci-fi vibes. That fi­nal one is ac­tu­ally a col­lab­o­ra­tion with Spike Chun­soft, which most of Too Kyo’s staff left to start their own stu­dio, so there’s def­i­nitely no bad blood spilt. When you have great creatives mak­ing great games, what’s there to get mad about?

You’d be for­given for think­ing Ex­treme X De­spair’s teaser art was for a new Dan­gan­ronpa at a glance – it’s a look!

Both Dan­gan­ronpa and Zero Es­cape led to a resur­gence of love for vis­ual novel in­ves­ti­ga­tion-type games.

While that Dan­gan­ronpa style is be­ing car­ried over into some projects, oth­ers have more ex­per­i­men­tal ap­pear­ances.

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