PS3, Xbox 360 Out: Autumn 2011 Created in 1992 by a team of four designers, the Mortal Kombat series has since spawned feature films, television shows, comic books, action figures and more. For its ninth gaming instalment, however, the notoriously ultra-violent one-on-one fighter is stripping all of the excess back and returning to its arcade roots.
Simply titled Mortal Kombat, the upcoming reboot features characters and fighting arenas taken from the first three instalments in the series.
Though the characters and environments are rendered in 3D, the fights themselves are restricted to a 2D plane much like in the original arcade games, meaning that fighters are no longer able to sidestep attacks and thus projectile moves are far more effective this time around.
series is out next year.
In order to become more accessible to newcomers, the new Mortal Kombat features a fighting system that is mapped to just four main buttons, each corresponding to the arms and legs of the player’s character.
It’s an intuitive system, and reminiscent of the Tekken series. Each fighter also has a super meter at the bottom of the screen that can be used to perform a devastating new X-ray super combo attack, revealing exactly which of your opponent’s bones and organs are being broken or ruptured in real-time.
The back-to-basics approach applied to the design of Street Fighter IV helped propel it to the top of the sales charts when it was released last year, and the makers of Mortal Kombat will be hoping for a similar result when the new Kombat arrives next year.
It’s back: The ninth in the Mortal Kombat