PC, PS3, Xbox 360 Out 2011 In the original F.E.A.R. a super soldier known only as Point Man worked with a secret US military special operations group to track down and kill his own brother, the paranormally powerful Paxton Fettel.
Both characters return in F.E.A.R. 3, only this time they’re fighting on the same side against an evil presence that’s invading the city of Fairport.
It’s arguably the most volatile pairing of siblings since the Gallagher brothers formed a band and called it Oasis, but while Point Man and the ghost of Paxton Fettel hate each other, their differences are complementary when it comes
offers spirited two-person gameplay. to crafting compelling twoplayer gameplay.
Point Man can wield an arsenal of high-powered weaponry and temporarily slow time down to get the upper hand in a gunfight. Fettel can use telekinesis to lift hapless foes into the air and blast them with demonic energy, or possess their bodies and turn their own weapons on their fellow enemies.
Using each characters’ strengths in tandem is the most efficient way of progressing through the game.
Seeking to present an unprecedented level of horror, the makers of F.E.A.R. 3 have drafted acclaimed comic-book writer Steve Niles ( 30 Days of Night) to co-write the script, and horror movie maestro John Carpenter ( Halloween, The Thing) to direct the cinematics.
The game also subtly alters enemies’ locations and scare moments so each play is slightly different to the next. It will be interesting to see if F. E. A. R. 3 can deliver scares for pairs when it arrives next year.
Scares for pairs: F.E.A.R. 3