L.A. NOIRE

Herald Sun - Switched On - - Games -

PS3, Xbox 360 Re­lease: First half of 2011 The de­but ti­tle from Aus­tralia’s Team Bondi, L.A. Noire ex­plores new video gam­ing ter­ri­tory.

Set in Los An­ge­les dur­ing the late 1940s, it casts the player as Cole Phelps, a de­tec­tive at the LAPD and dec­o­rated World War II vet­eran.

As he rises through the ranks, Phelps will ex­pe­ri­ence first-hand the vi­o­lence and cor­rup­tion that lurks be­hind the glitz and glam­our of the time. Mur­ders, kid­nap­ping, ex­tor­tion, be­trayal; each case will bring him closer to the dark un­der­belly of the city.

Play­ers will have to think like a cop and use in­ves­tiga­tive po­lice work to solve crimes they en­counter. This means find­ing ev­i­dence and fol­low­ing leads, in­ter­view­ing wit­nesses and grilling sus­pects.

Play­ers must de­cide whether a sus­pect is telling the truth based not only on what they say but their fa­cial ex­pres­sions and body lan­guage. In L.A. Noire, ob­ser­va­tion is key.

In fact, a core part of get­ting to the bot­tom of each case will be call­ing out lies or in­con­sis­ten­cies when in­ter­view­ing peo­ple of in­ter­est.

Play­ers can steer con­ver­sa­tions to get to the truth, as well as point out con­tra­dic­tory ev­i­dence.

Play­ers will also be able to walk and drive around a de­tailed recre­ation of 1940s LA, and many mis­sions will have ac­tion com­po­nents, from car chases to gun­fights.

At its core, L.A. Noire is a dark, vi­o­lent and char­ac­ter­driven thriller.

Will it do for the noir genre what Red Dead Re­demp­tion did for the western? We’ll find out in the first half of 2011.

Clue quest: ob­ser­va­tion, in­ter­ro­ga­tion and ac­tion mix in 1940s LA.

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