PS3, Xbox 360 Release: First half of 2011 The debut title from Australia’s Team Bondi, L.A. Noire explores new video gaming territory.
Set in Los Angeles during the late 1940s, it casts the player as Cole Phelps, a detective at the LAPD and decorated World War II veteran.
As he rises through the ranks, Phelps will experience first-hand the violence and corruption that lurks behind the glitz and glamour of the time. Murders, kidnapping, extortion, betrayal; each case will bring him closer to the dark underbelly of the city.
Players will have to think like a cop and use investigative police work to solve crimes they encounter. This means finding evidence and following leads, interviewing witnesses and grilling suspects.
Players must decide whether a suspect is telling the truth based not only on what they say but their facial expressions and body language. In L.A. Noire, observation is key.
In fact, a core part of getting to the bottom of each case will be calling out lies or inconsistencies when interviewing people of interest.
Players can steer conversations to get to the truth, as well as point out contradictory evidence.
Players will also be able to walk and drive around a detailed recreation of 1940s LA, and many missions will have action components, from car chases to gunfights.
At its core, L.A. Noire is a dark, violent and characterdriven thriller.
Will it do for the noir genre what Red Dead Redemption did for the western? We’ll find out in the first half of 2011.
Clue quest: observation, interrogation and action mix in 1940s LA.