Herald Sun - Switched On - - Games -

PS3, $109.95

★★★★★ Un­like most games, when you buy Lit­tleBigPlanet 2, the pack­age you take home is only a small part of what it will even­tu­ally be­come.

This ti­tle is de­signed to un­leash the cre­ativ­ity of gamers; to give them tools to make their own lev­els and their own games within the game.

The first Lit­tleBigPlanet spawned 3.5 mil­lion user­cre­ated lev­els and the se­quel is un­likely to be dif­fer­ent.

Lit­tleBigPlanet 2 caters to a va­ri­ety of game types. From side-scrolling ad­ven­tures to top-down shoot­ers, rac­ing games and more, the tools to cre­ate ver­sa­tile lev­els with ve­hi­cles, boss en­e­mies and cin­e­mat­ics are more re­fined and eas­ier to use.

De­vel­oper Me­di­aMolecule has also de­liv­ered a whim­si­cal Lit­tleBigAd­ven­ture to en­joy right out of the box.

Telling the play­ful story of Sack­boy and his bat­tle against a beast known as the Nega­tiv­it­ron, play­ers will travel to a num­ber of worlds.

Each has its own game­play fo­cus and vis­ual style. In The Fac­tory of a Bet­ter To­mor­row, play­ers must usher sack­bots, robotic ver­sions of Sack­boy, through a strik­ingly colour­ful fac­tory com­plex fes­tooned with Soviet-style pro­pa­ganda.

An­other takes place in a jun­gle asy­lum, where de­ranged cut-out char­ac­ters pop up around ev­ery corner and play­ers must use a hose to put out fires and coax vines to grow in or­der to progress.

In short, Lit­tleBigPlanet 2 is brim­ming with cre­ativ­ity.

The game­play never stands still, with bounce pads, ve­hi­cles, switches, grap­ple points and more.

New el­e­ments and clever twists are in­tro­duced con­sis­tently, while the vis­ual de­sign is noth­ing short of mas­ter­ful. Out Jan­uary 20.

Cre­ative: make you own games within Lit­tleBigPlanet 2.

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