Ten years ago, Lewis Carroll’s Alice continued her adventures in American McGee’s Alice, a game that saw players fight through a twisted, dark version of Wonderland. Later this year the tale will continue in Alice: Madness Returns. Switched On spoke to American McGee to find out more. What was the original about? The first game was set in 1874 and was built on the idea that Alice had lost her family in a fire and that had sent her into an asylum. She spent 10 years in the asylum, then went into Wonderland to face all of her demons, and used Wonderland as a tool to get over all the emotional trauma that had put her there in the first place. When is Madness Returns set? It’s 1875. Alice is now living in London, still trying to deal with the events of her past, and slowly things are sort of unravelling. She’s starting to realise something’s not right, that though she managed to regain her sanity, she hasn’t yet solved the mystery of what happened that night. How did her family die, why did they die? So what happens in the game is that you spend some time in London, where she’s travelling around, interacting with a variety of characters, trying to piece together what’s happened. Wonderland is invading, and she’s also going into Wonderland to try to deal with these questions. What can players expect? There’s going to be a nice blend of narrative elements, puzzle elements, combat, exploration and platforming. For somebody who didn’t play the first game, we’ve layered in the original story, by encountering some of the original characters and having them talk about it.
Take a snap of this image using the WiMO app for iPhone or Android to see the sackbots in LittleBigPlanet 2.