Medieval marvel

Herald Sun - Switched On - - Games -

The Sims Medieval is a re­fresh­ing take on the se­ries, trans­port­ing play­ers back to medieval times and putting them in charge of heroes and a king­dom’s well­be­ing. Now the game is out, Switched On asked ex­ec­u­tive pro­ducer Rachel Bern­stein to tell us more. Howdoes the­newset­ting change The Sims? The Mid­dle Ages are a time of epic tales of war, love and quests. We think about medieval peo­ple by their pro­fes­sional iden­tity: knights, wiz­ards, black­smiths, etc. That led to heroes to the dif­fer­ent ways dif­fer­ent pro­fes­sions gain ex­pe­ri­ence. The de­sire to have the sto­ries feel medieval led to the quest sys­tem, which gives the game a way to pro­vide medieval sto­ries and still gives play­ers room for creativ­ity.


Take a snap of this im­age us­ing the Wimo app for iPhone or An­droid to see The Sims Medieval. Which pro­fes­sion/hero type do you think is most fun? There are 10 pro­fes­sions: the monarch, knight, spy, wizard, physi­cian, black­smith, mer­chant, bard and two priests for two fic­tional re­li­gions. My favourite pro­fes­sion is the physi­cian be­cause I like the cre­ative in­ven­tions the physi­cians can craft. How­many new traits are in­cluded? There are more than 20 traits play­ers can choose from in cre­at­ing their Sim. Some in­clude: ad­ven­tur­ous, chival­rous, jokester, or a whaleate-my-par­ents trait! What’s the idea be­hind each Sim’s fa­tal flaw? What hero doesn’t have a fa­tal flaw? Work­ing around the fa­tal flaw cre­ates a fun chal­lenge that is unique to your Sim. It presents the op­por­tu­nity for a player to choose a quest to con­vert the fa­tal flaw into a leg­endary trait.

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