FOR Tolkien fans, The Lord of the Rings: War in the North is one of the most exciting titles of 2011. Not only does it promise to tell a story only hinted at in the books, but it will take players to new and iconic locations. Switched On found out more from Snowblind Studios design director Michael de Plater. What was the war in the north? Gandalf actually mentioned that if it wasn’t for the efforts of a small group of heroes, the north would have fallen, and if that had happened — even with Frodo’s quest — everything would have been lost. That’s where we’ve been able to take the story, to this other front. For Rings fans, it’s fantastic to explore other parts of Middle-earth. Where are some of the locations players will visit? There are places that have been seen in the movies, such as Rivendell and places referenced in the books but not seen in the movies, such as the Barrow-Downs and Mirkwood. And there are places that are only really hinted at or on the map that we can flesh out more; there’s a huge, evil fortress at Carn Dum. What kind of game is this anyway? It is focused on the core-action, role-playing game experience, which is killing monsters, looting their stuff and upgrading your character. And we’ll be able to play with friends? It’s about this fellowship of three characters and designed to be played as a co-op experience, so each of the classes have skills that support each other. You can play it on your own, but the three characters are always present, so the co-op is really fundamental to the game.
Take a snap of this image using the WiMo app for iPhone or Android to see a Prototype 2 teaser trailer.