Gravity Rush 2
Andrew Whitehead has sympathy for the PlayStation Vita
The PlayStation Vita is a console that deserved better. Ignored by most consumers outside of Japan and basically abandoned by its parents, it now exists as a home for niche Japanese games and ports of indie titles. But it wasn’t a complete waste, either: the Vita was (and still is) home to some excellent titles. Thankfully, one of the Vita’s best games is getting a sequel – albeit on the PlayStation 4.
Gravity Rush was a beautiful, high-concept game developed by Sony’s Japan Studio. It followed the adventures of Kat, a young amnesiac girl in a strange city with the power to bend gravity to her will. It was one of the Vita’s achievements, and was recently reissued as a PS4 remaster.
But Kat’s adventures in physics manipulation were not to be ended by a handheld's premature death. Gravity Rush 2 is coming exclusively to the PlayStation 4, and it picks up directly where the previous title left off.
Gravity Rush 2 follows in its predecessor’s foot steps: it’s a semi-open-world game where Kat can explore a bustling, culture-filled cityscape, complete quests, and fight off mysterious black monsters called the Nevi. While Kat doesn’t have much in the way of tools or weaponry, her ability to shift gravity more than makes up for it. By changing the way gravity works, Kat can alter the position of objects, fly to faraway platforms, and cling to otherwise unscalable surfaces.
The demo we played was brief; however, it reassured us that everything we’d fallen in love with from the original Gravity Rush was still here – and better than ever. Like the original game, most of the cutscenes and dialogue bits are presented in a 'motion comic' style format, giving the game the vibe of a classy European sequential art story. We were presented, in this manner, with a mission: to locate some cargo of dubious content that had gone missing. Easy enough, right?
The thrill of Gravity Rush kicks in the moment you start playing with its physics. With a simple button press, Kat can levitate in the air, at which point you can aim at an object, wall, or platform and turn that into the centre of gravity – which will send her careening through the air until her feet plant down upon it. Gravity Rush 2 adds onto this by introducing different types of gravity: Lunar style makes Kat’s movements lighter and floatier, while Jupiter makes things heavier and more forceful.
Using our gravitational manipulation skills, we were able to locate the cargo in question – only to have the area immediately besieged by threatening Nevi monsters. Gravity powers are key to combat, as well – and while fighting was the weakest part of the original game, it’s been spruced up quite a bit for the follow-up. Targeting specific foes with gravity-powered kicks feels less cumbersome, and using the Lunar and Jupiter gravity styles in combat gives Kat access to some new – and quite powerful – special attacks. Unfortunately, the cargo mission was a loss, but the content exposed some shady dealings going on that we’d have to handle later.
You still have plenty of time to try the original game before Gravity Rush 2 lands. You’ll be glad you did.
THE THRILL OF GRAVITY RUSH KICKS IN THE MOMENT YOU START PLAYING WITH ITS PHYSICS, WHETHER FLOATY OR HEAVY
DEVELOPER PUBLISHER PLATFORM RELEASE DATE SIE Japan Studio Sony Interactive Entertainment PlayStation 4 TBA 2016