Hyper - - FEATURE -

One of the dan­gers more com­monly as­so­ci­ated with VR is that it will sim­ply be TOO good; that the lure of liv­ing in a vir­tual world where we ex­er­cise com­plete con­trol may prove too much for some. “We can imag­ine peo­ple pre­fer­ring the vir­tual world and ne­glect­ing their own phys­i­cal en­vi­ron­ment, their bod­ies, the clean­li­ness of their sur­round­ings, ne­glect­ing peo­ple who are with them: friendly and friends,” says Madary. In Ja­pan, this kind of be­hav­iour is al­ready a se­ri­ous so­cial prob­lem – adding VR to the mix is un­likely to help.

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