Ul­tima Un­der­world (Blue Sky Pro­duc­tions)


Hyper - - FEATURE -

If Driller sported the first 3D polyg­o­nal en­vi­ron­ment in a game then this first-per­son RPG boasted the first 3D polyg­o­nal en­vi­ron­ment that was fully tex­ture-mapped, had an ac­tual light­ing model, let play­ers look up and down, and al­lowed parts of the level to ex­ist on dif­fer­ent points of the y-axis si­mul­ta­ne­ously, so for ex­am­ple you could walk un­der and over a bridge. Se­ri­ously, no one had done this sort of stuff be­fore!

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