After all the unpleasantness of the last few years, Konami still seems happy to lend out Solid Snake to Nintendo (fun aside: Snake and Mother Base also appeared in a recent update for Switch launch title Super Bomberman R, and Bomberman will be in Ultimate as an assist trophy). Snake’s even played by David Hayter here, although we’re not sure how much ‘new’ dialog he’ll get. He’s considered one of the most high-tiered fighters in Brawl, with a move set that allows him to attack from a variety of positions and distances. He’s bad in the air, but there was no one in Brawl who could do quite so much damage on the ground – the only character to have more success in tournaments was Meta Knight. For Ultimate, some of his more potent attacks are being nerfed significantly (grenades do less damage, C4 is more visible), but Snake should still be worthy.
Match to Watch: S@X Monthly - NS | Seagull (Wolf) Vs. Jrugs (Snake) SSBB Winners’ Finals - Smash Brawl
That thing I said a moment ago about Brawl being less interesting to watch is less true when Snake is one of the fighters. Because Snake’s always hurling shit around – grenades, mines, rockets, C4 – he’s an exciting fighter, and watching him lay traps around the arena is fun. Snake’s also able to take a lot of punishment, still surviving with close to 200% damage (it’s possible that this will get toned down a bit for Ultimate).