The Leg­end of Zelda: Oca­rina of Time

1998, N64

Hyper - - FEATURE -

Re­mem­ber the mo­ment you first placed Oca­rina of Time into your sys­tem, switched it on, and saw Link rid­ing Epona over Hyrule’s hills, ac­com­pa­nied by soft pi­ano chords and a haunting oca­rina melody? That in­cred­i­ble open­ing is one of the most iconic tile screens in video games his­tory, and it only got better from there.

Kondo is one of gam­ing’s mas­ters of the con­cept of leit­mo­tif, which is cre­at­ing music spe­cific to a char­ac­ter, set­ting or mood. Take a mo­ment to re­call The Lost Woods, Kakariko Vil­lage, Zelda’s Lul­laby, or even the damn owl’s theme. Music also be­came a sig­nif­i­cant game­play me­chanic with Link’s ocari­nas, pulling us fur­ther into the mu­si­cal ex­pe­ri­ence. We still catch our­selves hum­ming the Song of Storms some­times.

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