Cross­bow meets um­brella

ImagineFX - - Workshops -

Be­cause Gi­gan­tic is a fight­ing game, Imani’s method of com­bat is im­por­tant. Her three-stringed cross­bow was con­ceived as a rough sketch, but now it’s time for de­tails. I want rounded, chunky tech­nol­ogy and for it to pop open like an um­brella. Mak­ing her scope huge and over­sized helps sell the out­landish de­sign. As I de­sign it I chat with the mod­eller and an­i­ma­tors.

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