Il­lus­trate a beast-like elf

Tak­ing el­e­ments from a lion and a deer, Jesper Ej sing paints an elf with a dif­fer­ence, high up on the city rooftops…

ImagineFX: Sci-fi & Fantasy Art magazine - - Fantasy Illustrator -

An il­lus­tra­tion is like a good movie scene, and the artist must be like the di­rec­tor. To cre­ate the scene, you must cast the role, build the set, place the lights, write the story and di­rect the ac­tors.

For me it’s not just a case of draw­ing and paint­ing, but more about mak­ing de­ci­sions. film-di­rec­tor friend of mine once told me that, “Dur­ing the process of mak­ing a movie you’re asked around 10,000 ques­tions. The more of them you an­swer cor­rectly, the bet­ter the film will be.” My friend’s way of think­ing has stuck with me, and it’s an ap­proach that’s ap­pli­ca­ble to il­lus­tra­tion. Ev­ery stroke is a ques­tion. The more pre­cise and ef­fi­cient you be­come at paint­ing, the fewer strokes (or an­swers) you need to cap­ture the essence of your sub­ject.

This spe­cific il­lus­tra­tion is for Magic: The Gath­er­ing. It will show a city elf perched on a rooftop over­see­ing the daily life far be­low him. Be­cause this is go­ing to be more of a mood piece than one of

De­cem­ber 2014 ac­tion, I know I’m go­ing to treat it almost like a por­trait as­sign­ment. I also want to avoid the usual elvish ap­pear­ance, and make the character look at­trac­tive but in his own way, with cat-like or other an­i­mal-in­spired fea­tures, rather than re­sem­bling a slim hu­man with pointy ears. I de­velop and adapt this idea as the paint­ing progress. Let’s get go­ing!

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