Alone in the dark

Iso­lated in­ci­dent The Alien: Iso­la­tion team shares con­cept art from the new sur­vival-hor­ror game

ImagineFX - - Artist News, Software & Events -

Alien: Iso­la­tion is a sur­vival-hor­ror video game set some 15 years after the events of Alien. Its game­play is de­signed to mir­ror Ri­d­ley Scott’s taut orig­i­nal movie, with the team be­hind the con­cept art say­ing it tried to recre­ate the look and feel of Chris Foss and Ron Cobb’s orig­i­nal art­work.

“We were ob­vi­ously heav­ily in­spired by the look and feel of the orig­i­nal Alien ship,” Sega cre­ative lead Alis­tair Hope says. “Th­ese orig­i­nal de­signs were de­tailed, re­ally cred­i­ble and beau­ti­ful.”

The ac­com­pa­ny­ing art book, the Art of Alien: Iso­la­tion, shows over 300 images taken from the game. Sega art lead Jude Bond ex­plains more: “We wanted to cre­ate a new Alien ex­pe­ri­ence,” he says, “one that was in­ti­mate and claus­tro­pho­bic. One that, for the first time, lets you ex­pe­ri­ence what it would be like to en­counter and sur­vive against Ri­d­ley Scott’s orig­i­nal Alien.

“In the view from be­neath Sev­astopol, for ex­am­ple – Alien: Iso­la­tion’s space sta­tion – we wanted to give a re­ally strong sense of scale, but also a sense of fragility. De­spite its size, the world around you feels as though it could fall apart at any mo­ment.”

Alien: Iso­la­tion and the Art of Alien: Iso­la­tion are both out now. Find out more about the book at

Christ­mas 2014

A num­ber of new space craft were cre­ated for Alien: Iso­la­tion, in­clud­ing this early con­cept of one of the game’s ships.

An early mood con­cept of Alien: Iso­la­tion, in­tended

to recre­ate the at­mos­phere of Ri­d­ley

Scott’s orig­i­nal film.

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