Alone in the dark
Isolated incident The Alien: Isolation team shares concept art from the new survival-horror game
Alien: Isolation is a survival-horror video game set some 15 years after the events of Alien. Its gameplay is designed to mirror Ridley Scott’s taut original movie, with the team behind the concept art saying it tried to recreate the look and feel of Chris Foss and Ron Cobb’s original artwork.
“We were obviously heavily inspired by the look and feel of the original Alien ship,” Sega creative lead Alistair Hope says. “These original designs were detailed, really credible and beautiful.”
The accompanying art book, the Art of Alien: Isolation, shows over 300 images taken from the game. Sega art lead Jude Bond explains more: “We wanted to create a new Alien experience,” he says, “one that was intimate and claustrophobic. One that, for the first time, lets you experience what it would be like to encounter and survive against Ridley Scott’s original Alien.
“In the view from beneath Sevastopol, for example – Alien: Isolation’s space station – we wanted to give a really strong sense of scale, but also a sense of fragility. Despite its size, the world around you feels as though it could fall apart at any moment.”
Alien: Isolation and the Art of Alien: Isolation are both out now. Find out more about the book at
A number of new space craft were created for Alien: Isolation, including this early concept of one of the game’s ships.
An early mood concept of Alien: Isolation, intended
to recreate the atmosphere of Ridley
Scott’s original film.