Give your 3d art a unique look

If your 3D fan­tasy de­signs look too clean, give them a 2D il­lus­tra­tive feel. re­veals the ins and outs of his trans­for­ma­tive art process

ImagineFX: Sci-fi & Fantasy Art magazine - - In Depth Unique 3d Art -

hen it comes to 3D il­lus­tra­tion, most of the time it’s hard to ad­dress the in­her­ently cold and clin­i­cal method of ren­der­ing an im­age or ob­ject. It’s a 3D ren­der, and it shows.

What I like to do is to trick the eye with some visual im­per­fec­tions, which I in­tro­duce in a 2D paint­ing pro­gram such as Pho­to­shop. By tak­ing a more graph­i­cal

Wap­proach to my art I’m able to elim­i­nate that alien­at­ing feel­ing of per­fec­tion that tends to push away the viewer. Note that this con­cern is a per­sonal one, but it means that I’m able to take my work into the strange wa­ters that I like so much. It’s here that I don’t con­sider the end re­sult to be a com­puter-gen­er­ated arte­fact, but where you start to ap­pre­ci­ate the sub­ject for what it is: a mix­ture of dif­fer­ent tech­niques. That con­sid­er­a­tion is some­thing I al­ways have in mind, even when I’m work­ing in 3D. You can’t get half­way through the process, add a few Pho­to­shop fil­ters and hope for the best.

So in this work­shop I’ve bro­ken down my ap­proach to cre­at­ing a hy­brid piece of fan­tasy us­ing a mix of 3D and 2D tech­niques. Feel free to adapt my process to your own way of work­ing.

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