Give your 3d art a unique look
If your 3D fantasy designs look too clean, give them a 2D illustrative feel. reveals the ins and outs of his transformative art process
hen it comes to 3D illustration, most of the time it’s hard to address the inherently cold and clinical method of rendering an image or object. It’s a 3D render, and it shows.
What I like to do is to trick the eye with some visual imperfections, which I introduce in a 2D painting program such as Photoshop. By taking a more graphical
Wapproach to my art I’m able to eliminate that alienating feeling of perfection that tends to push away the viewer. Note that this concern is a personal one, but it means that I’m able to take my work into the strange waters that I like so much. It’s here that I don’t consider the end result to be a computer-generated artefact, but where you start to appreciate the subject for what it is: a mixture of different techniques. That consideration is something I always have in mind, even when I’m working in 3D. You can’t get halfway through the process, add a few Photoshop filters and hope for the best.
So in this workshop I’ve broken down my approach to creating a hybrid piece of fantasy using a mix of 3D and 2D techniques. Feel free to adapt my process to your own way of working.