3ds Max Projects

Max Powe r Learn to add a new di­men­sion to your fan­tasy and sci-fi art with this di­verse col­lec­tion of 3D art work­shops

ImagineFX - - Inspiration Books - Ed­i­tor Emalee Bed­does Pub­lisher 3DTo­tal Pub­lish­ing Price £31 Web www.3dto­talpub­lish­ing.com Avail­able Now

or 3D vi­su­al­i­sa­tion,

F character cre­ation and an­i­ma­tion, 3ds Max has be­come a go-to tool for artists work­ing in the games and films in­dus­tries. Yet the soft­ware can be tricky and time-con­sum­ing to master, due in part be­cause of that ex­tra di­men­sion you have to worry about.

There’s never go­ing to be an ‘Idiot’s Guide’ to 3ds Max, but 3ds Max Projects comes close. It fea­tures 49 work­shops by a range of 3D pros in­clud­ing pin-up artist An­drew Hick­in­bot­tom and Dmitry Shareyko, who works at games stu­dio Cry­tek. It’s heavy on the text, but this is a given be­cause of the in­tri­ca­cies of 3ds Max.

The book’s ar­ranged log­i­cally, be­gin­ning with sim­ple character cre­ation and mov­ing on to UV maps, topol­ogy, FX par­ti­cles and an­i­ma­tion. It’s not just about char­ac­ters: there are also sec­tions on ve­hi­cle mod­el­ling and out­door scenes. The work on dis­play in the fi­nal chap­ters is stun­ning, es­pe­cially An­drew’s brightly coloured character, and An­drzej Sykut’s aug­men­ta­tion of real pho­tog­ra­phy with 3D mod­els. If you’ve got the time and the in­ter­est in 3ds Max then this book is a great place to start.

An­drew Hick­in­bot­tom ad­justs the skin mesh on his cheer­ful pin-up character, who’s based on a friend he met at a comic con­ven­tion.

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