The cloak

ImagineFX - - Workshops -

I con­tinue the process for the rest of the metal­lic sur­faces, and add a lit­tle tex­ture to make them look old and cor­roded. The cloak, be­ing a rougher sur­face, needs to be ap­proached dif­fer­ently. For re­al­ism and visual in­ter­est, it’s cru­cial to con­sider the ma­te­ri­als por­trayed in your work, and ren­der them ac­cord­ingly. For this fab­ric, the light hit­ting it is dif­fused, lead­ing to a more uni­form colour and value to the lit ar­eas. High­lights are barely vis­i­ble and quite broad, and the over­all con­trast is lower.

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