Details and textures
I add some local colour to add interest to her armour, and some dirt and blood to indicate that she’s able to kick the buttocks of evil. It’s important to consider context for your scene, and provide your audience with those little details that create history for your characters.
And I’m finished!
We’ve come to the end of our own epic quest. As with any piece I create, and if you’re human, you’ll be the same with yours: there are things looking back I might have done differently. Things I wish I had time to refine, or try something different. But every piece teaches something. Every piece is one furry footstep farther into our unexpected journey.