Step-by-step: Block your colours with dom­i­nant hues

ImagineFX: Sci-fi & Fantasy Art magazine - - Your Questions Answered -

Block­ing the shadow ar­eas is the key to defin­ing your colours later on, be­cause shad­ows es­tab­lish the bound­aries be­tween cold and warm colours. Here I show how the shad­ows in the scene can fall on the ground and other build­ing el­e­ments. They also of­fer in­ter­est­ing pos­si­bil­i­ties for the com­po­si­tion. I pick two dom­i­nant colour val­ues to set the ba­sic pal­ette of the scene. The best choices com­bine a cool colour with a warm one, be­cause they en­hance each other’s colour prop­er­ties. You can achieve this us­ing two Hue/Sat­u­ra­tion lay­ers: one for de­ter­min­ing the colour for the shadow ar­eas, the other one for the lit ar­eas. Once the ba­sic pal­ette is fixed, I can con­tinue re­fin­ing the im­age by stay­ing within my colour ranges for the shaded and the lit zones. The lo­cal colours of in­di­vid­ual build­ings and trees shouldn’t con­flict with the ba­sic colour pal­ette de­fined in step two, oth­er­wise there will be dis­tract­ing colour noises in some ar­eas.

Newspapers in English

Newspapers from Australia

© PressReader. All rights reserved.