How I create… a Sci-fi warrior on the battlefield
1 Making a rough sketch
I usually begin in black and white. I create a rough composition and sketch for the character, using large black surfaces so I can quickly define the pose, the outfit and the composition. I also use 3D elements on the character’s torso. I model and render this in ZBrush, then place it on the sketch.
2 Start photobashing
Now I combine my manga painting style with photobashing. I use cropped photos of various motor parts and place them around the character so it looks like he has a mechanical suit and arm. I start detailing the character and add colours using Overlay and Soft Light layer modes.
3 Setting the background
Now that my character is looking more finished, I decide that I need to change the composition slightly. I move the figure to the centre, which will enable the viewer to see more of the environment. I want it to look like he’s standing in an abandoned ruined building, so I place various elements around him randomly.