Post-pro­cess­ing

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Be­fore I send my fin­ished de­sign to the client I usu­ally ap­ply some post-pro­cess­ing ef­fects to my im­age to make it pop and look more pho­to­re­al­is­tic. It doesn’t take very long us­ing Pho­to­shop, and if you’re work­ing in film most di­rec­tors will re­spond to some­thing that looks close to its ap­pear­ance on the big screen. I achieve this by adding some ef­fects, so that it looks as if I had sat in front of my de­sign and taken a photo of it.

A Boost the de­tails in an im­age I’ll usu­ally ap­ply an Un­sharp mask or a Smart Sharpen fil­ter to an im­age, which bring all my de­tails into fo­cus. Each fil­ter does roughly the same job, but I think the Un­sharp mask has the edge.

B dial down the dig­i­tal look The Paint Daubs fil­ter helps to re­move a lot of the dig­i­tal qual­ity of a ren­der. This works well with ZBrush ren­ders of my crea­ture de­signs. The fil­ter blends ZBrush’s crisp, clean lay­ers, es­pe­cially the light layer, and helps to sim­plify things.

C tar­get the pa int­ing’s fo­cal point Chro­matic Aber­ra­tion helps to en­hance the fo­cal point of an im­age by mak­ing it sharper and less dis­torted than the edges. I achieve this by ei­ther ad­just­ing the red chan­nel (be care­ful not to overdo this), or via the Chro­matic Aber­ra­tion sec­tion in the Lens Cor­rec­tion fil­ter. The lat­ter tool is ideal for crea­ture por­trait busts.

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