Continue rendering the character
Every brush stroke I put down, I imagine where the light source is and how it’s illuminating my character. I love it when my work feels three-dimensional, so I try to be as accurate as possible. I also think about materials: how does skin look compared to cloth, or metal compared to leather? Making materials read correctly is very important.
Balance the detailing process
Detailing can be dangerous, because it’s so fun! I enjoy putting a high level of detail into paintings. You can be quick and loose with details; just paint them more as suggestions of detail, instead of spending too much time on them. Little scratches, bumps and so on are great for introducing an extra dimension of visual interest in an image.