Step-by-step: Depict an attacking fur-clad warrior
I start by collecting the right references. Knowing how to use reference is key. You’re looking for general shapes, texture and colour to inform your decisions. Nothing that holds you prisoner to it, but just to get the creative wheels turning. Then I dive into the sketch by roughing out the gesture to the character. Animal furs tend to have uneven, rough edges. When painting the edges, make sure to have lots of rough fur sticking out. Unlike a regular cloak, fur’s silhouette is often spiky and uneven. When approaching folds, note that the fur “fabric” is thick and you often won’t see tight folds. Think bulky shapes and coarse edges. Getting into the final render, I make sure the fur is soft, but I don’t paint every hair. Think of fur in larger shapes. I add colour variation to the fur, making sure I define the darker roots of the fur with lighter tips. I also like to add a bit of leather and rough- cut animal skin near the edges of a fur coat, to add to the realism.