In­tro­duce lo­cal colours

ImagineFX: Sci-fi & Fantasy Art magazine - - Workshops -

I lock the Lay­ers’ trans­parency and fill them with lo­cal colours. None of the colours should stand on their own; they need to have a coun­ter­part. This makes the pic­ture less busy, too. I want to keep the paint­ing light, hence why the char­ac­ter’s wear­ing mostly white and has pale hair. Us­ing a re­duced colour pal­ette helps to keep the im­age sim­ple and bal­anced.

Shad­ows and light

I place a layer on top with a light grey tone for the shadow and then I cre­ate a layer mask to erase where I’d like the light to hit the fig­ure. I want to cover her with shad­ows, to sug­gest a light source that’s be­hind her. This en­ables me to play with sub­sur­face scat­ter­ing on her hair and skirt. I also cre­ate a Lin­ear Dodge (Add) layer con­tain­ing green to bring in some dif­fuse light from the sky.

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