Identify objects to model
Now that my space is designed, I consider which parts I’ll be modelling. I like to look for repeated elements, because 3D software excels at ‘ instancing’. This means I can spend more time on one element, and clone it for my scene. These clones are linked, so whenever I edit one the others update. This scene has two ideal candidates: arched doorways and cloaked figures.
Sketch 3D elements
Because I’m faster at sketching than I am at modelling, it’s good to spend a minute and plan out these objects. You can see that the drawings aren’t detailed, but it’s helpful to clarify my thoughts before I open Blender. As a concept artist, these sort of drawings are often used to share ideas with co-workers, although they’re rarely showcased publicly.