Vic­tor Pare­des

The artist and an­i­ma­tor on what he likes about Anime Stu­dio

ImagineFX - - Reviews - Anime Stu­dio artist and an­i­ma­tor Vic­tor was cho­sen to cre­ate the cover art for Anime Stu­dio 11.­triste

When did you start us­ing AS?

I started with ver­sion 4 of Moho – the name Anime Stu­dio had those days. I was look­ing for some­thing bet­ter than Flash, as I never felt com­fort­able with it.

What made you choose it as your an­i­ma­tion tool?

Bones. Bones were awe­some, even when they weren’t 10 per cent of what they are now. But it was also the sub­ver­sive way Moho worked. It was in­de­pen­dent, with its own phi­los­o­phy. It didn’t copy other soft­ware. Noth­ing in­side Anime Stu­dio is pre­de­fined, so you can experiment. And peo­ple share new tricks and tech­niques. That free­dom is one of its great­est fea­tures.

Is there a fea­ture you couldn’t do with­out?

There are many, but Frame-by-frame is one. Yet I think the soft­ware’s ap­peal comes from the com­bi­na­tion of the tools. Bone rig­ging is ex­tremely pow­er­ful, easy to use and al­ways im­prov­ing. For ex­am­ple, com­bin­ing rig­ging with Frame-by-frame gives you great re­sults and new work­flows you didn’t imag­ine be­fore.

Talk us through your process…

It varies, but we of­ten start with an idea and make a sim­ple an­i­matic for it, in Anime Stu­dio. Then an il­lus­tra­tor makes the char­ac­ters and back­grounds us­ing Manga Stu­dio or Pho­to­shop. I re­ceive the char­ac­ters as im­ages and re­draw and rig them in­side Anime Stu­dio, then ex­port an­i­mated char­ac­ters as MOV files with Al­pha, then a part­ner puts char­ac­ters, back­ground, ef­fects and so on to­gether, us­ing Af­ter Ef­fects.

What’s the key part of Anime Stu­dio 11 for your work?

There are two: Frame-by-frame and Ref­er­ences. A new ver­sion is good when I ask: how did I sur­vive for so long with­out this fea­ture? And I feel that about both these fea­tures.

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